Programming for the Series 60 Platform and Symbian OS - DIGIA Series 60
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  • Wiley

More About This Title Programming for the Series 60 Platform and Symbian OS - DIGIA Series 60

English

The first book covering this platform, written by experts on Series 60.

The Series 60 platform is a smartphone platform designed for Symbian OS. It supports mobile browsing, multimedia messaging (MMS) and content downloading, as well as a host of personal information management and telephony applications.

'Programming for the Series 60 Platform and Symbian OS' integrates all necessary information for application development into one document, including software design, graphics and user interface programming, communications and Java programming on Series 60.

  • Includes extensive code examples.
  • Associated web site includes Series 60 SDK, code examples and more.

 

English

Digia Inc. is a mobile software supplier of personal communications technologies and solutions for Symbian OS based smartphones; they have been working with Nokia on the development of the Series 60 Platform for several years. As one of the largest Symbian Competence Centres in the world, Digia provides product creation and consultation services, software solutions and training.

English

Foreword by Nokia.

Foreword by Digia.

Authors.

Acknowledgements.

Introduction to the Series 60 Platform.

PART 1: SOFTWARE ENGINEERING ON THE SERIES 60 PLATFORM.

Overview of the Series 60 Platform.

Design Patterns for Application Development.

Software Development on the Series 60 Platform.

Platform Architecture.

User-centered Design for Series 60 Applications.

Testing Software.

PART 2: GRAPHICS, AUDIO, AND USER INTERFACES.

Application Framework.

Standard Panes and Application Windows.

Lists and List Types.

Other User Interface Components.

View Architecture.

Audio.

Customizing the Series 60 Platform.

PART 3: COMMUNICATIONS AND NETWORKING.

Communications Architecture.

Communications Application Programming Interface.

Messaging.

Connectivity.

PART 4: PROGRAMMING IN JAVA.

Programming in Java for Smartphones.

Midlet User Interface Framework.

Appendix: An example of a User Interface S pecification.

Glossary.

References.

Index.

English

"…an excellent book for Java and C++ programmers seeking to develop their knowledge of the series 60 platform…" (M2 Best Books, 19 February 2003)
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