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- Wiley
More About This Title Mastering Autodesk Inventor 2015 and Autodesk Inventor LT 2015: Autodesk Official Press
- English
English
This detailed reference and tutorial provides straightforward explanations, real-world examples, and practical tutorials that focus squarely on teaching Autodesk Inventor tips, tricks, and techniques. The book also includes a project at the beginning to help those new to Inventor quickly understand key interface conventions and capabilities.
In addition, there is more information on Inventor LT, new practice drawings at the end of each chapter to reinforce lessons learned, and thorough coverage of all of Inventor's new features. The author's extensive experience across industries and his expertise enables him to teach the software in the context of real-world workflows and work environments.
Mastering Inventor explores all aspects of part design, including sketching, basic and advanced modeling techniques, working with sheet metal, and part editing. Here are just a few of the key topics covered:
- Assemblies and subassemblies
- Real-world workflows and offering extensive detail on working with large assemblies
- Weldment design
- Functional design using Design Accelerators and Design Calculators
- Everything from presentation files to simple animations to documentation for exploded views
- Frame Generator
- Inventor Studio visualization tools
- Inventor Professional's dynamic simulation and stress analysis features
- Routed systems features (piping, tubing, cabling, and harnesses)
The book's detailed discussions are reinforced with step-by-step tutorials, and readers can compare their work to the downloadable before-and-after tutorial files. In addition, you'll find an hour of instructional videos with tips and techniques to help you master the software.
Mastering Inventor is the ultimate resource for those who want to quickly become proficient with Autodesk's 3D manufacturing software and prepare for the Inventor certification exams.
- English
English
Curtis Waguespack, an Inventor Expert Elite and Autodesk Certified Instructor, has taught Inventor in the classroom and consulted with and supported manufacturing and design firms in industries ranging from aerospace to consumer products and industrial machinery. He uses Inventor daily in a real-world environment to design and document various product types, and maintains the popular "From the Trenches" Inventor blog (inventortrenches.blogspot.com).
- English
English
Chapter 1 • Getting Started 1
Understanding Parametric Design 1
Creating a Base Sketch 1
Creating a Base Feature 2
Adding More Features 2
Using the Part in an Assembly 3
Making Changes 3
Understanding History-Based Modeling and Dependencies 4
Taking a Closer Look at Sketch Dimensions 6
Part Modeling Best Practices 7
Assembly Modeling Best Practices 8
Understanding the “Feel” of Inventor 11
Understanding the Intuitive Interface 11
Using General Tools vs Specifi c Commands 12
When in Doubt, Right-Click 13
Using the Graphical Interface 14
Inventor Title Bar 14
Graphics Window Tools 16
The Ribbon Menu 17
The Browser Pane 19
Dialog Boxes and the In-Canvas Mini-Toolbars 19
Task-Based Tools 20
Learning the File Types in Inventor 21
What Is an Inventor Project? 22
Project Files and Search Paths 23
Library Folders and Library Editor IPJ Files 26
Content Center Files 26
How Search Paths and Project Files Are Used 27
Exploring Project File Types 28
Creating a Project File 29
Creating Single-User Projects 29
Creating Multiuser Projects 38
Understanding Inventor Templates 39
Working with Styles, Style Libraries, and Company Standards 40
The Bottom Line 40
Chapter 2 • A Hands-on Test-Drive of the Workflow 43
Creating a Part Model 43
Starting with a Part Template 45
Understanding Origin Geometry 45
Creating a Base 2D Sketch 46
Creating a Profile in the Sketch 47
Creating a Base 3D Feature 48
Creating a Secondary 2D Sketch 48
Creating a Secondary 3D Feature 50
Patterning a 3D Feature 51
Creating and Detailing Drawings of Part Models 52
Creating a Base View on a Drawing 52
Creating Projected Views on a Drawing 54
Creating Dimensions on a Drawing 55
Putting Part Models Together in Assembly Files 56
Placing, Rotating, and Moving Parts in an Assembly File 56
Working with Degrees of Freedom in an Assembly 58
Placing Assembly Constraints to Defi ne Mechanical Movement 59
Creating and Detailing Drawings of Assembly Models 63
Creating an Assembly Detail View 63
Placing a Parts List and Balloons 65
Exporting a Drawing to a PDF File 66
The Bottom Line 66
Chapter 3 • Sketch Techniques 69
Exploring the Options and Settings for Sketches 69
Application Options 70
Document Settings 75
Sketching Basics 76
Creating a Sketch on an Existing Sketch 76
Projecting Geometry into Your Sketch 78
Breaking Links to Projected Geometry 80
Deleting a Sketch 80
Creating Another New Sketch 81
Creating Dimensions 82
Creating a Sketch in a New Part 83
Creating a New Part File from a Template 83
Creating Lines Using the Line Tool 84
Understanding Sketch Constraints 86
Using Degrees of Freedom to View Underconstrained Sketch Elements 89
Using Dimensions to Fully Constrain a Sketch 90
Understanding the Save Options 93
Making a Sketch Active for Edits 93
Using Construction Geometry 94
Using the Polygon Tool and Creating an Aligned Dimension 95
Using Offset and Creating a Three-Point Rectangle 97
Creating Driven Dimensions 99
Taking a Closer Look at Sketch Constraints 102
The Tangent Constraint 103
The Perpendicular Constraint 103
The Parallel Constraint 104
The Coincident Constraint 104
The Concentric Constraint 105
The Collinear Constraint 106
The Horizontal Constraint 106
The Vertical Constraint 107
The Equal Constraint 108
The Fix Constraint 108
The Symmetric Constraint 109
The Smooth Constraint 110
Gaining More Sketch Skills 110
Creating Arcs 111
Creating Automatic Tangents with the Line Tool 112
Understanding the Point/Center Point Tool 113
Projecting Geometry 114
Learning More about Dimensions 115
Measuring Geometry 119
Creating Sketches from AutoCAD Geometry 119
Importing Existing AutoCAD Designs 120
Copying and Pasting Existing AutoCAD Designs into Inventor 122
Creating and Using 3D Sketches 122
Creating a 3D Path 123
Using the 3D Coordinate Triad 124
Exploring More 3D Sketch Tools 127
Best Practices for Working with Sketches 132
The Bottom Line 133
Chapter 4 • Basic Modeling Techniques 135
Exploring Application Options and Settings for Part Modeling 135
Specifying Global Settings 136
Specifying Document-Specific Settings 137
Key Concepts for Creating Basic Part Features 144
Simplifying Your Sketches 147
Exploring the Extrude Tool 149
Extruding Basic Features 150
Editing an Extrusion Feature 152
Extruding with Cut and Taper 153
Extruding with Intersect 154
Extruding Surfaces from Open Profiles 155
Extruding Solids from Open Profiles 156
Extruding with To 158
Extruding with the Minimum Solution Option 160
Extruding with To Next 161
Extruding Between 162
Extruding Multi-body Solids 162
Creating Revolved Parts 164
Revolved Cylindrical Parts vs Stacked Circular Extrusions 165
Creating Revolved Parts 166
Creating Work Features 168
Work Planes 168
Work Axes and Work Points 175
Creating Fillets 176
Edge Fillets 177
Face Fillets 180
Full Round Fillets 180
Working with Fillet Features 181
Creating Threaded Features 183
Creating Cosmetic Threads Using the Thread Tool 183
Using the Coil Tool to Create Physical Threads 185
Hole Features 186
Using the Thread and Clearance Spreadsheets 186
Creating Holes in Parts 187
Setting Tolerance Values in Holes 190
Bend Parts 190
Part Modeling Exercise 192
Creating a Base Feature 192
Creating a Second Feature 193
Creating a Sketch-Based Hole Feature 196
Creating a Rectangular Hole Pattern 198
Editing Sketches and Features 200
Repairing Features and Sketches 203
The Bottom Line 205
Chapter 5 • Advanced Modeling Techniques 207
Creating Complex Sweeps and Lofts 207
Creating and Using Sweeps 207
Exploring Sweep Options 210
Creating Loft Features 214
Creating a Part Using Loft and Sculpt 222
Creating Multi-body Parts 223
Creating Multiple Solids 223
Using One Solid to Shape Another 225
Creating Derived Parts and Assemblies 230
Creating Derived Parts 231
Deriving a Part File 231
Deriving an Assembly File 231
Modifying Derived Parts 233
Using the Component Derive Tool 233
Working with Patterns 233
Rectangular Patterns 234
Circular Patterns 235
Patterns along Curves 236
The Coil Tool and Spiral Patterns 238
Pattern Solids 240
Dynamic Patterns 242
Setting iProperties and Parameters 244
iProperties 244
Part Parameters 245
Assembly Parameters 250
Adding Part Tolerances 250
Tolerances in Sketches 251
Setting Global File Tolerances 252
Working with Limits and Fits 255
Working with Free-Form Modeling and Direct Editing Tools 257
Free-Form Modeling 257
Using the Direct Edit Tool 264
Troubleshooting Failures with the End-of-Part Marker 265
Step 1: Editing the First Feature 265
Step 2: Moving the EOP Marker Down One Feature at a Time 266
The Bottom Line 268
Chapter 6 • Sheet Metal 269
Understanding Sheet-Metal Parts 269
Getting to Know the Features 270
Starting with a Base Feature 270
Creating Secondary Flange Features 276
Adding, Removing, or Deforming Material 285
Using Sheet-Metal Templates and Rules 303
What Are Sheet-Metal Rules? 303
Working with Styles and Templates 311
Working with the Flat Pattern 312
Exploring the Flat Pattern Edit Features 312
Adding Manufacturing Information to the Flat Pattern 312
Using the Flat Pattern Definition Dialog Box 314
Manufacturing Your Flat Pattern 315
Using Sheet-Metal iPart Factories 316
iParts for Confi gurations 317
iParts for Fold Progression 317
Modeling with Non-Sheet-Metal Features 317
Selecting Problematic Features 318
Using Surface-Based Workflows 318
Working with Imported Parts 318
Setting Yourself Up for Success 319
Converting Components 319
Annotating Your Sheet-Metal Design 320
Creating a View of Your Sheet-Metal Design 320
Adding Bend, Punch, and Flat Pattern Annotations 322
The Bottom Line 324
Chapter 7 • Reusing Parts and Features 327
Working with iParts 327
Creating and Modifying iParts 328
Using iParts in Designs 341
Working with iFeatures 343
Creating iFeatures 343
Creating Punch Features 347
Reusing Existing Geometry 352
Copying Features 352
Cloning 354
Linking Parameters Between Two Files 355
Copying Sketches 356
Introducing Content Center 358
Confi guring Content Center 359
Using Content Center 361
Publishing Parts to Content Center 369
The Bottom Line 373
Chapter 8 • Assembly Design Workflows 375
Assembly Relationships 376
Degrees of Freedom 376
Grounded Components 378
How the Constrain Tool Works 378
How the Joint Tool Works 380
Working with Constraints 380
Additional Constrain Tools and Options 395
Working with Joint Relationships 401
Understanding Subassemblies 412
Top-Down Design 414
Developing an Efficient Assembly Workflow 415
Layout Sketches 418
Flexibility 421
Adaptivity 422
Creating Adaptivity 422
Removing Adaptivity from Parts 424
Assembly Features 425
Managing the Bill of Materials 428
Parts-Level BOM Control 428
Assembly-Level BOM Control 428
Assembly Reuse and Configurations 435
Copying Designs 435
Using Representations 438
Using iAssemblies 447
Use Assembly Design Accelerators 452
Functional Design vs Geometric Modeling 452
Working with Design Accelerators 452
The Bottom Line 460
Chapter 9 • Large Assembly Strategies 463
Selecting a Workstation 463
Physical Memory vs Virtual Memory 464
Hardware 464
Working with Performance Settings 467
Express Mode 467
Working with Drawing Settings 468
Working with Model Display Settings 472
Working with General Settings 473
Using the Memory Probe 475
Working with System Settings 475
Large Assembly Best Practices 477
Working with the Model 478
Improving File Open Time 478
Reducing Assembly Constraints 478
Adaptivity 481
Selection Tools 481
View Representations 484
Find 484
Opening the Model 484
Working with Large Assembly Drawings 486
Managing Assembly Detail 490
LOD Strategies 490
Substitute LODs 492
Subassembly LODs 494
Simplifying Parts 496
Removing or Suppressing Unneeded Features 496
The Bottom Line 498
Chapter 10 • Weldment Design 501
Exploring Weldment Design Methodologies 501
Part Files and Part Features 502
Weldment Assembly and Derived Technology 503
Weldment Assembly 503
Multi-body Part Files 504
Modeling Preparations 505
Exploring Cosmetic Welds 507
Create a Simple Cosmetic Weld 509
Using Split Faces to Place Cosmetic Welds 510
Place Cosmetic Welds with Extents 510
Creating Weld Beads 511
Creating Fillet Welds 512
Modeling a Fillet Weld 513
Fillet Welds and Gaps 515
Creating Intermittent Fillet Welds 516
Creating Groove Welds 517
Performing Machining Operations 520
Exploring Weld Properties and Combinations 521
Weld Properties 521
Replication 522
Groove and Fillet Weld Combinations 522
Split Technique 523
Using the Weld Symbol 525
Understanding Bead Property Report and Mass Properties 527
Creating Drawing Documentation 528
Weldment Design Stages 530
End Fill 532
Drawing Weld Symbol 533
Caterpillar 533
Generating a Bill of Materials and Parts List 535
The Bottom Line 536
Chapter 11 • Presentations and Exploded Views 539
Working in the Presentation Environment 539
Creating a Basic Explosion 539
Creating Linear Tweaks 542
Creating Advanced Presentations 544
Creating Rotational Tweaks 544
Creating Tweaks with Drag and Drop 545
Understanding Tweak Trails 546
More About Tweaks 546
Create Multiple Views/Explosions 547
Save Camera 548
Understanding Group, Reorder, and Animate Tweaks 549
Creating and Sharing Assembly Instructions 551
The Bottom Line 554
Chapter 12 • Documentation 557
Using the Drawing Manager 557
Creating Templates and Styles 558
Understanding Template Locations 559
Choosing a File Format 560
Utilizing Drawing Resources 561
Sheet Size 561
Multiple Sheets 562
Creating a Border 562
Creating a Title Block 563
Prompted Entry 569
Sketched Symbols 570
AutoCAD Blocks 572
Sheet Formats 573
Transfer Drawing Resources 574
Editing Styles and Standards 574
Object Defaults 576
Creating Styles 578
Working with Substyles 580
Drawing Style Administration 581
Creating Drawing Views 581
Creating a Base View 582
Creating Projected Views 584
Moving and Copying Views 585
Creating Section Views 586
Slice Views 590
Using Breakout Views 591
Using Detail Views 594
Creating Break Views 596
Cropping Views 598
Using Draft Views 598
Creating Overlay Views 598
Annotating Part Drawings 599
Using Centerline and Center Marks 599
Creating Dimensions 603
Hole and Thread Notes 614
Leadered Symbols 616
Drawing Text 616
General Tables 617
Hole Tables 618
Annotating Assembly Drawings 621
Assembly Representations 621
Reference Data in Drawing Views 624
Interference and Tangent Edge Display 624
Parts Lists 625
Balloons 627
Center of Gravity Display 629
Working with Sheet-Metal Drawings 630
Flat Pattern Views 630
Bend Centerlines and Extents 630
Bend and Punch Notes 630
Bend Tables 632
Punch Tables 633
Working with Weldment Views 633
Working with iParts and iAssembly Drawings 635
Sharing Your Drawings Outside Your Workgroup 637
Additional Resources 637
The Bottom Line 637
Chapter 13 • Tools Overview 641
Exploring the BIM Exchange 641
Assembly Model Simplification 642
Part Model Simplification 647
Model Authoring 649
Model Publishing 650
Using AutoLimits 653
Creating AutoLimits 655
Editing AutoLimits 657
Using the Design Assistant 658
Using the Find Files Tool 660
Using the Where Used Tool 661
Renaming, Copying, and Replacing Files 662
Using Pack And Go 664
Using the Drawing Resource Transfer Wizard 667
Using the Style Library Manager 668
Using the Task Scheduler 670
Creating a Task for Migrating Files 670
Performing Sequential Tasks 673
Performing Custom Tasks 673
Tweaking Multi-Process Settings 673
Publishing DWF Files and Filenames 674
Using iProperties 674
Copying iProperties to Drawings 676
Creating Expressions with iProperties 676
Working with the Design Assistant and iProperties 678
Creating Design Property Reports 679
Using the Measure Tools 680
Using Measurement Helpers 681
Measuring in Assemblies 682
Participating in the CIP and CER 682
Participating in the CIP 682
Participating in CER 683
Using Miscellaneous Tools 683
Using the Autodesk Multi-Sheet Plot Tool 683
Using the Add-In Manager 684
Using the Project Editor 685
The Bottom Line 685
Chapter 14 • Exchanging Data with Other Systems 687
Importing and Exporting Geometry 687
Translating DWG and DXF Files 688
Mechanical Desktop DWG 692
STEP and IGES 694
SAT 697
Using Inventor File Translators 698
CATIA Import Options 699
Pro/ENGINEER Import Options 700
Unigraphics and Parasolids Import Options 700
SolidWorks Import Options 701
Rhino Import Options 702
IDF Board Files 702
Placing Components from Other CAD Systems 702
Working with Imported Data 703
Repair Tools 704
Edit Solid Tools 704
Viewing DWF Markup 707
Publishing a DWF or DWFx File 707
Reviewing and Marking Up DWF and DWFx Files 709
Accessing DWF or DWFx Markups in Inventor 709
The Bottom Line 711
Chapter 15 • Frame Generator 713
Accessing Frame Generator Tools 713
Exploring the Frame Generator File Structure 714
Exploring the Anatomy of a Frame Member 716
Inserting Frame Members 717
Specifying a Structural Shape 717
Changing the Orientation 718
Selecting Placement Geometry 719
Creating a Basic Frame 720
Aligning Frame Members 723
Using the Change Tool 725
Adding End Treatments 726
Miter 727
Trim/Extend to Face 729
Trim to Frame Member 730
Notch Frame Members 730
Lengthen/Shorten Frame Member 732
Reuse Frame Members 732
Maintaining Frames 734
Remove End Treatments 734
Frame Member Information 734
Refresh 734
Performing Calculations and Analysis 735
The Beam and Column Calculator 735
Publishing Frame Members 744
Authoring a Part 744
Publishing a Part 747
Frame Assemblies and BOMs 748
The Bottom Line 749
Chapter 16 • Inventor Studio 751
Exploring the Inventor Studio Environment 751
Creating and Managing Styles 752
Applying Appearance Styles 752
Creating Appearance Styles and Appearance Libraries 755
Exploring Lighting and Lighting Styles 755
Exploring the Scene Styles Dialog Box 761
Composing and Rendering Images 765
Animating with Inventor Studio 771
Using Animation Tools 772
Using Video Producer 781
Rendering Video or Animations 784
The Bottom Line 785
Chapter 17 • Stress Analysis and Dynamic Simulation 787
Introduction to Analysis 787
Conducting Stress Analysis Simulations 788
Simulation Guide 789
Static Stress vs Modal Analysis 789
Simplifying Your Model 790
Specifying Materials 790
Applying Simulation Constraints 791
Applying Loads 792
Specifying Contact Conditions 794
Preparing Thin Bodies 796
Generating a Mesh 797
Running the Simulation 799
Interpreting the Results 799
Using the Result, Scaling, Display, and Report Tools 801
Conducting Parameter Studies 802
Conducting a Frame Analysis 805
Frame Analysis Settings 806
Frame Constraints 806
Frame Loads 807
Connections 807
Results 808
Conducting Dynamic Simulations 809
Working with Joints 810
More on Working with Joints 813
Working with Redundancy 815
Working with Environmental Constraints 815
Running a Simulation 822
Exporting to FEA 824
Using the Dynamic Simulation Information in Stress Analysis 825
The Bottom Line 826
Chapter 18 • Routed Systems 827
Tube and Pipe 827
Understanding Routes, Runs, and Assembly Structure 827
Exploring the Tube and Pipe Styles 829
Placing Fittings 835
Creating Routes 836
Exporting ISOGEN Files 844
Cable and Harness 844
Creating and Placing Electrical Parts 845
Creating a Harness 848
Placing Wires 850
Using the Cable & Harness Library 851
Placing Cables 852
Placing and Editing Segments 853
Copying Cable and Harness Designs 856
Creating Nailboard Drawings 857
The Bottom Line 859
Chapter 19 • Plastics Design Features 861
Creating Thicken/Offset Features 861
Creating Shell Features 863
Creating Split Features 864
Creating Grill Features 866
Creating Rule Fillet Features 868
Creating Rest Features 869
Creating Boss Features 871
Creating Lip and Groove Features 873
Creating Snap Fit Features 874
Creating Rib and Web Features 876
Creating Draft Features 877
Mold Design Overview 880
Inventor Tooling 880
Importing a Plastic Part 881
Creating Runners and Gates 883
Analyzing and Creating Cores and Cavities 885
Working with Mold Bases 888
Working with Ejectors and Sprue Bushings 889
The Bottom Line 891
Chapter 20 • iLogic 893
What Is iLogic? 893
Understanding iLogic Rules 894
What Are Functions? 894
Conditional Statements 897
Understanding the iLogic Elements and Interface 899
Exploring iLogic Parameter Types 900
Using the iLogic Browser 903
Understanding the iTrigger 907
Working with Event Triggers 908
Creating iLogic Parameters, Rules, and Forms 909
Creating iLogic Rules 909
Creating iLogic Forms 924
Working with iLogic Components 935
iLogic Design Copy 936
The Bottom Line 937
Appendix A • The Bottom Line 939
Chapter 1: Getting Started 939
Chapter 2: A Hands-on Test-Drive of the Workflow 941
Chapter 3: Sketch Techniques 942
Chapter 4: Basic Modeling Techniques 944
Chapter 5: Advanced Modeling Techniques 946
Chapter 6: Sheet Metal 947
Chapter 7: Reusing Parts and Features 949
Chapter 8: Assembly Design Workflows 951
Chapter 9: Large Assembly Strategies 953
Chapter 10: Weldment Design 954
Chapter 11: Presentations and Exploded Views 956
Chapter 12: Documentation 957
Chapter 13: Tools Overview 959
Chapter 14: Exchanging Data with Other Systems 961
Chapter 15: Frame Generator 962
Chapter 16: Inventor Studio 963
Chapter 17: Stress Analysis and Dynamic Simulation 966
Chapter 18: Routed Systems 967
Chapter 19: Plastics Design Features 968
Chapter 20: iLogic 970
Appendix B • Autodesk Inventor 2015 Certification 973
Index 985