Maya Studio Projects: Photorealistic Characters
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More About This Title Maya Studio Projects: Photorealistic Characters
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Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation. After working on numerous straight-to-video movies, he entered the video game industry. Todd has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials, and theme park rides. In addition, he has written several Maya books, including Maya Studio Projects: Dynamics.
- English
English
1 Body Skeletons.
2 Face Rigging.
3 Hair.
4 Fur.
5 Blood and Sweat.
6 Clothing.
7 Performance Capture.
8 Composition.