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- Wiley
More About This Title Architectural Design with SketchUp: 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting,Second Edition
- English
English
Architectural Design with SketchUp, Second Edition, is the leading guide to this incredibly useful tool for architects, interior designers, construction professionals, and makers. With easy to follow tutorials that first brush up on the basics of the program and then cover many advanced processes, this resource offers both informative text and full-color illustrations to clearly convey the techniques and features you need to excel. The updated second edition has a new chapter that explains how to make things with SketchUp, and covers 3D printing, design to fabrication, CNC milling, and laser cutting. Other chapters also now cover Building Information Modeling (BIM) and 3D web content generation. Additionally, the revised text offers insight into the latest products and plugin extensions, navigation methods, import/export options, and 3D model creation features to ensure you have an up to date understanding of how to make SketchUp help you meet your project goals.
A leading 3D modeling application, SketchUp features documentation capabilities through photorealistic renderings and construction drawings. Because of its ease of use and ability to be enhanced with many plugin extensions for project-specific applications, SketchUp is considered the tool of choice for professionals in the architecture, interior design, construction, and fabrication fields.
- Access thoroughly updated information in an easy to understand writing style
- Increase your efficiency and accuracy when using SketchUp and refresh and supplement your understanding of SketchUp's basics
- Explore component-based modeling for assembly, scheduling, collaborative design, and modeling with a BIM approach
- Find the right plugin extensions and understand how to best work with them
- See how easy it is to generate presentation-ready renderings from your 3D models
- Learn how you can use 3D printing, CNC milling, and laser cutting to make things with SketchUp
- Use cookbook-style Ruby coding to create amazing 3D objects
- Supplement your knowledge with video tutorials, sample files, and Ruby scripts via a robust companion website
Architectural Design with SketchUp, Second Edition, is an integral resource for both students and professionals working in the architecture, interior design, construction, and fabrication industries.
- English
English
ALEXANDER C. SCHREYER is senior lecturer and program director of the Building and Construction Technology program and faculty member in the Department of Architecture at the University of Massachusetts, Amherst. He teaches courses in AEC BIM/CAD modeling and visualization as well as materials and methods, structural design, and 3D printing. He is an active member of the SketchUp community, speaks regularly at user conferences, and owns a popular blog at alexschreyer.net.
- English
English
Acknowledgments x
Chapter 1: Introduction 1
About This Book 1
3D for All 6
How Does SketchUp Fit into the Designer’s Toolbox? 7
Windows or Mac, Pro or Make? 9
How This Book Works 11
Let’s Go! 12
Chapter 2: A SketchUp Refresher 13
Let’s Get Started! 13
Interface and Program Setup 15
Adjusting SketchUp’s Preferences 18
Working with Templates 20
Setting Units and Fonts 21
Adding Components 23
Views 24
Completed Template 24
SketchUp’s Tool Set 24
Navigating the 3D Model 25
Accurate Modeling 27
Groups and Components 34
Applying Materials 43
Using References for Modeling: Images and Location 50
Other Tools 60
SketchUp Best Practices 61
Chapter 3: Component-Based 3D Modeling for Efficient and Data-Driven Designs 64
Group- and Component-Based Modeling 64
Effective Use of Groups and Components 65
Modeling with Production Assembly in Mind 70
Using Dynamic Components to Your Advantage 79
Where Does SketchUp Fit into the BIM Workflow? 87
BIM Classifier and IFC in SketchUp 93
Chapter 4: Using Extensions Effectively 102
What Does an Extension Do? 102
Getting and Using Extensions 103
How Exactly Do Extensions Work? 107
Updating, Uninstalling, and Organizing Extensions 110
Extensions Overview 111
Extensions for General Modeling 112
Extensions for Architecture, Engineering, and Construction (AEC) Modeling 127
Extensions for Digital Fabrication 135
Extensions for Data Integration and Exchange146
Extensions for Animation and Presentation 149
Extensions for Analysis 155
Chapter 5: Rendering in SketchUp 164
Let’s Get Visual! 164
What Is Already in SketchUp? 164
Overview of Rendering Methods 175
What Is Photorealistic Rendering? 176
Rendering Techniques 181
Rendering Software 181
Setting Up Kerkythea and Creating a Rendering 186
Perfecting the Components of a Rendering 195
Modeling 195
Environment 201
Lighting 209
Materials 228
Objects 250
Rendering Tips 267
Making Renderings Presentable 268
Combining SketchUp Output and Rendered Output in Photoshop 269
Other Methods 271
Chapter 6: Making Things with SketchUp 274
What Can I Make with SketchUp? 274
Services for Makers 276
Selecting the Manufacturing Technique 277
Cutting Prep 282
Laser Cutting 289
CNC Milling 295
3D Printing 302
Preparing Your SketchUp Model for 3D Printing 302
Exporting and Processing Your Model Outside of SketchUp 312
For More Information About Making 316
Chapter 7: Creating Geometry Using Ruby Scripting 317
Why Computational Geometry? 317
Setting Up Your Computer 319
Installing the Ruby Code Editor Extension 321
More Extensions and External Editors 322
Intro to Ruby and the SketchUp API 323
How Does Ruby Work? 323
What’s in SketchUp’s Ruby API? 329
Links to Further Reading 332
Creating Geometry with Ruby 333
Lots of Boxes 334
Lots of Boxes with Color 336
Creating a Small City 338
Randomizing Extrusions 340
Using Formulas for Patterned Panels 341
Plotting Data from Text Files 343
Saving Vertices to a Text File 345
Transformations Change Things Up 347
Lots of Boxes Using Components 349
Building a Curved Wall 350
Placing Components on Faces 351
Randomizing Everything 353
Attracted to Attractors 355
Coloring Faces by Proximity 355
Scaling Objects by Proximity 358
Solar-Responsive Design 360
What Else Is Possible with This? 362
Some Pitfalls and Things to Watch Out For 363
Appendix A: SketchUp Quick Reference Cards 365
Appendix B: Ruby Class and Method Reference 370
Appendix C: SketchUp API Class and Method Reference 373
Appendix D: Creating Your Own Extensions 384
RBZ Extension File Structure 384
Extension Template Structure 384
Appendix E: Dynamic Component Function Reference 387
Appendix F: Creating a Simple Custom XML Schema 389
Index 391