Games on Symbian OS - A Handbook for MobileDevelopment
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  • Wiley

More About This Title Games on Symbian OS - A Handbook for MobileDevelopment

English

Jo Stichbury has worked within the Symbian ecosystem since 1997, in the Base, Connectivity, and Security teams of Symbian, as well as for Advansys, Sony Ericsson and Nokia. At Nokia, she worked in the N-Gage team, providing technical support to game developers worldwide, and while there, she discovered that it is possible to play games at work legitimately. there's been no going back, and she's now trying to think up an excuse for playing Spore professionally for Symbian Press, whilst eagerly awaiting the game's release.

Jo is author of Symbian OS Explained: Effective C++ Programming for Smartphones, which was published by Symbian Press in 2004. She co-authored the Accredited Symbian Developer Primer: Fundamentals of Symbian OS, with her partner, Mark Jacobs, published by Symbian Press in 2006.

Jo became an Accredited Symbian Developer in 2005 and a Forum Nokia Champion in 2006 and 2007.

English

Forewords.

About this Book.

About the Authors.

Editor's Acknowledgements.

Part One: A Symbian Perspective on Mobile Games.

1. Introduction.

Part Two: creating Native Games on Symbian OS v9.

2. Symbian OS Game basics.

3. Graphics on Symbian OS.

4. Adding Audio to Games on Symbian OS.

5. Multiplayer Games.

6. Exploiting the Phone Hardware.

Part Three: Porting Games to Symbian OS.

7. C/C++ Standards Support for Games Developers on Symbian OS.

8. The N-Gage Platform.

Part Four: Java ME, Doja and Flash Lite On Symbian OS.

9. MIDP Games on Symbian OS.

10. Games in Japan.

11. Flash Lite Games on Symbian OS.

References and Resources.

Appendix: Airplay.

Index.

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