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- Wiley
More About This Title UML Bible
- English
English
* UML is the industry standard specification for modeling, visualizing, and documenting software projects
* Includes up-to-date coverage of both UML 1.4 and the new 2.0 UML specifications
* Thoroughly covers executable UML and testing UML diagrams, making coding more efficient
* Companion Web site provides additional code samples and updates
- English
English
- English
English
Acknowledgments.
Part I: An Introduction to UML.
Chapter 1: What Is UML?
Chapter 2: UML Architecture.
Chapter 3: UML Diagrams and Extension Mechanisms.
Chapter 4: Object-Oriented Concepts.
Part II: Modeling Object Structure.
Chapter 5: Capturing Rules about Objects in a Class Diagram.
Chapter 6: How to Capture Rules about Object Relationships.
Chapter 7: Testing with Objects.
Part III: Modeling Object Interactions.
Chapter 8: Modeling Interactions in UML 1.4.
Chapter 9: Modeling Interactions in UML 2.0.
Chapter 10: Modeling an Object’s Lifecycle in UML 1.4.
Chapter 11: Modeling an Object’s Lifecycle in UML 2.0.
Part IV: Modeling Object Behavior.
Chapter 12: Modeling the Use of a System with the Use Case Diagram.
Chapter 13: Modeling Behavior Using an Activity Diagram.
Part V: Modeling the Application Architecture.
Chapter 14: Using Packages.
Chapter 15: Modeling Software Using the Component Diagram.
Chapter 16: Using Deployment Diagrams in UML 1.4.
Chapter 17: Representing an Architecture in UML 2.0.
Part VI: Bringing Rigor to the Model.
Chapter 18: Applying Constraints to the UML Diagrams.
Chapter 19: Action Semantics.
Part VII: Automating the UML Modeling Process.
Chapter 20: Using a Modeling Tool.
Chapter 21: Customizing UML Using Profiles.
Chapter 22: XML Metadata Interchange.
Appendix A: UML 1.4 Notation Guide.
Appendix B: UML 2.0 Notation Guide.
Appendix C: Standard Elements.
Glossary.
Index.