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- Wiley
More About This Title Enhancing Architectural Drawings and Models with Photoshop
- English
English
Scott Onstott is a consultant, former university lecturer, author, and independent video producer who has more than 12 years of experience teaching and writing about architectural and design visualization software. He is the author of the popular book Enhancing CAD Drawings with Photoshop, a columnist at Photoshop User magazine, and a frequent contributor to popular industry websites.
- English
English
Foreword xiii
Introduction xv
Chapter 1 Preparing Drawings in CAD or BIM for Enhancement 1
Making Drawings Readable by Everyone 2
Preparing Drawings in CAD or BIM 3
Working with AutoCAD 2011 Drawings 3
Cleaning Up Drawings 4
Setting Up a Printer Driver and Paper Size in AutoCAD 5
Creating a Plot Style Table for Images 9
Making a Test Plot to Determine Scale 12
Plotting with the Included LISP Program 15
Working with Revit Architecture 2011 Models 16
Carrying Revit's Default Treatment of Lineweight into Photoshop 17
Forcing All Lines to Be as Thin as Possible 19
Chapter 2 Enhancing Drawings in Photoshop 23
Importing Drawings as Smart Objects 24
Setting the Resolution to Match Graphic Scale 29
Managing and Creating Patterns 31
Applying Drawing Techniques 34
Applying Patterns 36
Scaling and Positioning 41
Enhancing Stairs 42
Adjusting Color 44
Adjusting Color with an Adjustment Layer 44
Adjusting Color with a Layer Effect 45
Separating Color from Pattern 46
Creating Layers from Effects 47
Varying Lineweight and Dropping Shadows to Indicate Depth 48
Chapter 3 Stretching the Photographic Truth 53
Removing Unwanted Objects 54
Replacing the Sky 58
Adjusting Color 63
Desaturating Color 63
Shifting Color 65
Correcting Color 68
Altering Content 71
Content-Aware Scale 71
The Puppet Master 74
Expanding Dynamic Range 78
HDR Pro 79
HDR Toning 82
Chapter 4 Crafting Interactive Panoramas 85
Tips for Shooting Panoramic Images 86
Merging Photos into Panoramas 91
Shooting Photos for Your Panoramic Image 91
Using Photomerge 92
Cleaning Up Panoramas 96
Zenith and Nadir Retouching 96
Making Seamless 360-Degree Panoramas 97
3D Painting 104
Adding Interactivity to Panoramas 105
Animating and Rendering 3D Panoramic Videos 106
Exporting to Zoomify 107
Creating Java Panoramas with PTViewer 109
Generating QuickTime VR and Flash Panoramas with Pano2VR 110
Chapter 5 Exploring Multiple-Exposure Tricks 117
Loading and Manipulating Stacks of Images 118
Altering Images with Stack Modes 121
Cloning within Image Stacks 124
Rendering Time-Lapse Video from Stills 126
Processing Video with Stack Modes 129
Using Poor Man’s HDR 131
Chapter 6 Creating Texture Maps 137
Creating Textures from Scratch 138
Making Seamless Textures from Photos 143
Harvesting Nontiling Textures from Photos 149
Extracting Entourage from Photos 152
Chapter 7 Compositing Imagery from 3D Applications 159
Compositing Render Elements from 3ds Max Design 2011 160
Compositing Image Elements in Photoshop 175
Narrowing the Depth of Field 179
Using the Lens Blur Filter 179
Using the Z Depth Image Element from 3ds Max to Narrow the
Depth of Field 182
Creating Depth Maps with SketchUp 7 184
Narrowing the Depth of Field in Photoshop 187
Chapter 8 Working with Imported 3D Models 189
Transferring 3D Models into Photoshop 190
Navigating in 3D Space 194
Rotating the Model to Match Photoshop’s Coordinate System 194
Using 3D Camera Tools 196
Adjusting Materials and Maps 199
Illuminating with Virtual Light 210
Rendering the Model 215
Chapter 9 Illustrating 3D Models 219
Illustrating with Smart Filters 220
Illustrating with Render Settings 224
Using Painterly Approaches to Illustrating Models 232
Art History 101 232
Painting with the Mixer Brush 236
Chapter 10 Integrating 3D Models with Photos 241
Adding 3D Entourage to Photos 242
Adding a 3D Painting to a Wall 242
Adding 3D Furniture with Shadows 247
Masking Unrealistic Ray-Traced Shadows 250
Painting Shadows and Fading Them with a Gradient Mask 251
Merging 3D Buildings with Photos 253
Adding a New 3D Building 253
Adding a Masked Sky Gradient 257
Merging the 3D Building with Neighboring Structures in the Photo 262
Chapter 11 Playing with Depth Perception 269
Using Repoussé: 3D Modeling in Photoshop 270
Maximizing Vanishing Point 275
Replacing Textures in Perspective 275
Measuring in Perspective 288
Shifting Perspective 289
Shooting and Perceiving Stereographic Images 290
Creating Anaglyphic Imagery for 3D-Glasses Experiences 294
Turning a Pair of Stereo Photos into an Anaglyph 295
Turning a Single Image into an Anaglyph 297
Chapter 12 Working with Animation and Video 305
Animating One Frame at a Time 306
Creating a Frame-Based Animation 306
Adding Changing Text to the Animation 307
Animating Using the Timeline 311
Altering Videos the Smart Way 317
Animating a Vector Mask 317
Assigning Smart Filters to a Video Layer 320
Animating 3D Models on the Timeline 322
Appendix About the Companion DVD 327
What You'll Find on the DVD 328
Tutorial Videos 328
Example and Resource Files 328
Pano2VR Trial Software 328
System Requirements 328
Using the DVD 329
Troubleshooting 329
Customer Care 330
Index 331