Enhancing Architectural Drawings and Models with Photoshop
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  • Wiley

More About This Title Enhancing Architectural Drawings and Models with Photoshop

English

Scott Onstott is a consultant, former university lecturer, author, and independent video producer who has more than 12 years of experience teaching and writing about architectural and design visualization software. He is the author of the popular book Enhancing CAD Drawings with Photoshop, a columnist at Photoshop User magazine, and a frequent contributor to popular industry websites.

English

Foreword xiii

Introduction xv

Chapter 1 Preparing Drawings in CAD or BIM for Enhancement 1

Making Drawings Readable by Everyone 2

Preparing Drawings in CAD or BIM 3

Working with AutoCAD 2011 Drawings 3

Cleaning Up Drawings 4

Setting Up a Printer Driver and Paper Size in AutoCAD 5

Creating a Plot Style Table for Images 9

Making a Test Plot to Determine Scale 12

Plotting with the Included LISP Program 15

Working with Revit Architecture 2011 Models 16

Carrying Revit's Default Treatment of Lineweight into Photoshop 17

Forcing All Lines to Be as Thin as Possible 19

Chapter 2 Enhancing Drawings in Photoshop 23

Importing Drawings as Smart Objects 24

Setting the Resolution to Match Graphic Scale 29

Managing and Creating Patterns 31

Applying Drawing Techniques 34

Applying Patterns 36

Scaling and Positioning 41

Enhancing Stairs 42

Adjusting Color 44

Adjusting Color with an Adjustment Layer 44

Adjusting Color with a Layer Effect 45

Separating Color from Pattern 46

Creating Layers from Effects 47

Varying Lineweight and Dropping Shadows to Indicate Depth 48

Chapter 3 Stretching the Photographic Truth 53

Removing Unwanted Objects 54

Replacing the Sky 58

Adjusting Color 63

Desaturating Color 63

Shifting Color 65

Correcting Color 68

Altering Content 71

Content-Aware Scale 71

The Puppet Master 74

Expanding Dynamic Range 78

HDR Pro 79

HDR Toning 82

Chapter 4 Crafting Interactive Panoramas 85

Tips for Shooting Panoramic Images 86

Merging Photos into Panoramas 91

Shooting Photos for Your Panoramic Image 91

Using Photomerge 92

Cleaning Up Panoramas 96

Zenith and Nadir Retouching 96

Making Seamless 360-Degree Panoramas 97

3D Painting 104

Adding Interactivity to Panoramas 105

Animating and Rendering 3D Panoramic Videos 106

Exporting to Zoomify 107

Creating Java Panoramas with PTViewer 109

Generating QuickTime VR and Flash Panoramas with Pano2VR 110

Chapter 5 Exploring Multiple-Exposure Tricks 117

Loading and Manipulating Stacks of Images 118

Altering Images with Stack Modes 121

Cloning within Image Stacks 124

Rendering Time-Lapse Video from Stills 126

Processing Video with Stack Modes 129

Using Poor Man’s HDR 131

Chapter 6 Creating Texture Maps 137

Creating Textures from Scratch 138

Making Seamless Textures from Photos 143

Harvesting Nontiling Textures from Photos 149

Extracting Entourage from Photos 152

Chapter 7 Compositing Imagery from 3D Applications 159

Compositing Render Elements from 3ds Max Design 2011 160

Compositing Image Elements in Photoshop 175

Narrowing the Depth of Field 179

Using the Lens Blur Filter 179

Using the Z Depth Image Element from 3ds Max to Narrow the

Depth of Field 182

Creating Depth Maps with SketchUp 7 184

Narrowing the Depth of Field in Photoshop 187

Chapter 8 Working with Imported 3D Models 189

Transferring 3D Models into Photoshop 190

Navigating in 3D Space 194

Rotating the Model to Match Photoshop’s Coordinate System 194

Using 3D Camera Tools 196

Adjusting Materials and Maps 199

Illuminating with Virtual Light 210

Rendering the Model 215

Chapter 9 Illustrating 3D Models 219

Illustrating with Smart Filters 220

Illustrating with Render Settings 224

Using Painterly Approaches to Illustrating Models 232

Art History 101 232

Painting with the Mixer Brush 236

Chapter 10 Integrating 3D Models with Photos 241

Adding 3D Entourage to Photos 242

Adding a 3D Painting to a Wall 242

Adding 3D Furniture with Shadows 247

Masking Unrealistic Ray-Traced Shadows 250

Painting Shadows and Fading Them with a Gradient Mask 251

Merging 3D Buildings with Photos 253

Adding a New 3D Building 253

Adding a Masked Sky Gradient 257

Merging the 3D Building with Neighboring Structures in the Photo 262

Chapter 11 Playing with Depth Perception 269

Using Repoussé: 3D Modeling in Photoshop 270

Maximizing Vanishing Point 275

Replacing Textures in Perspective 275

Measuring in Perspective 288

Shifting Perspective 289

Shooting and Perceiving Stereographic Images 290

Creating Anaglyphic Imagery for 3D-Glasses Experiences 294

Turning a Pair of Stereo Photos into an Anaglyph 295

Turning a Single Image into an Anaglyph 297

Chapter 12 Working with Animation and Video 305

Animating One Frame at a Time 306

Creating a Frame-Based Animation 306

Adding Changing Text to the Animation 307

Animating Using the Timeline 311

Altering Videos the Smart Way 317

Animating a Vector Mask 317

Assigning Smart Filters to a Video Layer 320

Animating 3D Models on the Timeline 322

Appendix About the Companion DVD 327

What You'll Find on the DVD 328

Tutorial Videos 328

Example and Resource Files 328

Pano2VR Trial Software 328

System Requirements 328

Using the DVD 329

Troubleshooting 329

Customer Care 330

Index 331

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