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- Wiley
More About This Title Rapid Instructional Design: Learning ID Fast and Right, Second Edition
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Introduction.
Chapter 1: What Is This Instructional Design Stuff Anyway?
Why Instructional Design?
What Is Instructional Design?
A Few Definitions.
Advantages of Instructional Design.
Disadvantages of Instructional Design.
Chapter 2: Before You Do Anything: Pre-Instructional Design Activities.
Organizational Needs.
Performance Assessment.
Assessing Training Needs.
Choosing Needs to Address.
The Needs Analysis Report.
Quick and Dirty Cost-Benefit Analysis.
Chapter 3: Do You Know What You Need to Do? Analysis.
Data-Collection Methods.
Why Analyze?
Types of Analysis.
Computer-Aided Analysis.
Chapter 4: How to Do It: Design.
Make the Right Decision Now.
Delivery Decision (Training Setting).
Objectives.
Design Documents / 130
Course Descriptions / 145
Gathering Content.
Adding Structure: The Instructional Plan.
Trainee Evaluation (Test Questions and Tests).
Hints for Designing in Various Formats.
Chapter 5: Doing It Right: Development.
End Products of Development.
The Lesson Plan As an End Product.
Scripts and Storyboards.
Participants’ Packages and Other Print Materials.
Other Media.
Hints for Developing Material.
Chapter 6: Getting It Where It Does the Most Good: Implementation.
Beta Tests and Pilots.
Reviews Revisited.
Common Implementation Issues.
Hints for Implementation.
Chapter 7: Did It Do Any Good? Evaluation.
Why Evaluation?
The Key to Good Evaluation.
Types of Evaluation.
Evaluation of Self-Instructional Programs.
Revisions: What to Do with What You’ve Learned.
Hints for Evaluating.
Chapter 8: Doing It Faster: More Rapid Design Shortcuts.
Software for Instructional Design.
Analysis Software.
Test Development Software.
Miscellaneous Software.
Rapid Prototyping.
Learning Objects and Granular Training.
Public Courses.
Off-the-Shelf Programs.
Technology Vendors.
Performance Support–Based “Training”.
Problem-Based Learning (PBL).
Training Management Systems.
Miscellaneous.
Chapter 9: Asynchronous E-Learning Design.
Definitions.
Creating and Implementing an E-Learning System.
Determining a Comprehensive E-Learning Strategy.
Designing and Developing Good Programs.
Learning Management Systems and Learning Content Management Systems.
Preparing the Organization Globally for E-Learning.
Planning for a Smooth, Successful Implementation.
Creating an Effective Monitoring and Evaluation Plan.
Asynchronous E-Learning Design and Development.
Analysis.
Material Development.
Learner Evaluation.
Learner Interfaces.
Beta Tests and Pilots.
Software.
Repurposing.
Evaluating Asynchronous E-Learning Programs.
Summary.
Chapter 10: Synchronous E-Learning Design.
Advantages.
Disadvantages and Misconceptions.
Design Considerations for Synchronous E-Learning.
Mini-Interactions.
Repurposing and Redesigning of Synchronous E-Learning Programs.
Other Synchronous Activities.
More Detailed Facilitator Guides.
Learner Guide.
General Technology Considerations.
Media.
Designing Continuing Interactions.
Audience Analysis.
Implementation.
Online Learning: A Special Type of E-Learning.
What the Learners Say.
Glossary.
Suggested Readings.
Other Resources.
About the Author.
Instructor Guide for Rapid Instructional Design.
Index.
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—Bob Bodine, director, Global Development, Medtronic Inc.
"Provides a thorough roadmap for serious instructional designers who are trying to increase the value of the lessons they are creating and delivering. . . . this book is a 'must have'."
—Phyllis Wright, director, Training and Organizational Development Human Resources, Baylor Health Care System
"For any training director charged with developing a staff, and for any training staff intent on improving efficiency and effectiveness of instruction, Rapid Instructional Design by Dr. George Piskurich is a must."
—Lynnette Huler, director, Training and Organizational Development, The Nash Finch Company