Computer Architecture
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  • Wiley

More About This Title Computer Architecture

English

This book lays out the concepts necessary to understand how a computer works.
For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers.
The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architecture”, “Programming Model and Operation”, “Memory Hierarchy”, “Parallelism and Performance Enhancement”. The final part provides hints and solutions to the exercises in the book as well as appendices. The reader may approach each part independently based on their prior knowledge and goals.

English

Gérard Blanchet is the author of Computer Architecture, published by Wiley.

Bertrand Dupouy is the author of Computer Architecture, published by Wiley.

English

Preface xiii

Part 1. Elements of a Basic Architecture 1

Chapter 1. Introduction 3

 1.1. Historical background 3

 1.2. Introduction to internal operation 13

 1.3. Future prospects 15

Chapter 2. The Basic Module 17

 2.1. Memory 17

 2.2. The processor 20

 2.3. Communication between modules 30

Chapter 3. The Representation of Information 35
 
 3.1 Review 36

 3.2. Number representation conventions 38

 3.3. Character representation 48

 3.4 Exercises 52

Part 2. Programming Model and Operations 55

Chapter 4. Instructions 57

 4.1. Programming model 58

 4.2 The set of instructions 62

 4.3. Programming examples 68

 4.4. From assembly language to basic instructions 70

Chapter 5. The Processor 74

 5.1. The control bus 76

 5.2. Execution of the instruction 79

 5.3. Sequencer composition 87

 5.4. Extensions 91

 5.5. Exercise 101

Chapter 6. Inputs and Outputs 103

 6.1. Examples 105

 6.2. Design and addressing of EU 115

 6.3. Exchange modes 118

 6.4. Handling interrupts 127

 6.5. Exercises 133

Part 3. Memory Hierarchy 137

Chapter 7. Memory 139

 7.1. The memory resource 139

 7.2. Characteristics 140

 7.3. Memory hierarchy 141

 7.4. Memory size and protection 145

 7.5. Segmentation 145

 7.6. Paging 148

 7.7. Memory interleaving and burst mode 151

 7.8. Protections, example of the I386 154

Chapter 8. Caches 157

 8.1. Cache memory 157

 8.2. Replacements algorithms 165

Chapter 9. Virtual Memory 175

 9.1. General concept 176

 9.2. Rules of the access method 178

 9.3 Example of the execution of a program 182

 9.4. Example of two-level paging 188

 9.5 Paged segmentation 194

 9.6. Exercise 197

 9.7. Documentation excerpts 198

Part 4. Parallelism and Performance Enhancement 205

Chapter 10. Pipeline Architectures 207

 10.1 Motivations and Ideas 207

 10.2 Pipeline management problems 212

 10.3 Handling branches 218

 10.4 Interrupts and exceptions 233

Chapter 11. Example of an Architecture 235

 11.1 Presentation 235
 
 11.2. Executing an instruction 240
 
 11.3. Conflict resolution in the DLX 246

 11.4. Exercises 252

Chapter 12. Caches in a Multiprocessor Environment 261
 
 12.1. Cache coherence 262

 12.2. Examples of snooping protocols 267

 12.3. Improvements 275

 12.4. Directory-based coherence protocols 275

 12.5. Consistency 278

 12.6. Exercises 284

Chapter 13. Superscaler Architectures 287

 13.1. Superscaler architecture principles 287

 13.2. Seeking solutions 290

 13.3. Handling the flow of instructions 295

 13.4. VLIW architectures 315

 13.5. Exercises 321

Part 5. Appendices 325

Appendix A. Hints and Solutions 327

 A1.1 The representation of information 327

 A1.2. The processor 330

 A1.3. Inputs and outputs 331

 A1.4. Virtual memory 333

 A1.5. Pipeline architectures 335

 A1.6. Caches in a multiprocessor environment 341

 A1.7. Superscaler architectures 344

Appendix B. Programming Models 347

 A2.1. Instruction coding in the I8086 347

 A2.2. Instruction set of the DLX architecture 349

Bibliography 351

Index 357

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